EGR 200: Creativity, Innovation, and Design

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The class mission is to give students an understanding of the sources and processes associated with creativity, innovation, and design - three interdependent capabilities essential to our own well being, as well as to the well being of society. We will study the internal and external factors that relate to our own ability to create, innovate, and design. We will also understand the factors that impact a group's ability to act creatively, to innovate, and to produce practical and appealing designs. The class will consist of readings and case studies as well as individual and group projects.

Sample Reading List

  • Sawyer, Explaining Creativity: The science of Human Innovation
  • Seelig, inGenius
  • Burns, iconoclast
  • Hargadon, How Breakthroughs Happen
  • Kelley, The Art of Innovation
  • Brown, Change by Design
  • See instructor for complete list

Reading/Writing Assignments

Students will capture their progression in learning by keeping a Creativity Journal. Reading assignments approximately 40 pages per week.

Requirements/Grading

  • Paper in lieu of Final - 25%
  • Design Project - 25%
  • Papers - 25%
  • Class/Precept Participation - 25%

Other Requirements

Not Open to Graduate Students.